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3PM Snapshot: Samus Posts a Win
One Weapon to Rule Them All

BLOOD-PROOF
It’s so hard choosing just one favorite:
Video games. You love them. I love them. Over the past decades they’ve carved an indelible mark on our souls. Rather than create a design for one game or system, I wanted to pay tribute to the entire institution of gaming, so I created this design showcasing some of my favorite weapons throughout video game history.
Click through to snag one of these on a tee and click here for the key to what lamentation-inducing weapon is which.
Pixel-Gazing
I think this is interesting (at least what some of the interviewees say) but it does set off my art doofus, navel-gazing, alarms at full blast:
Worth a view, however, if you have any interest in pixel art and/or chiptunes.
Megaman Online Rocks Some New Artwork

Mostly Monotonous Online
News on this game’s existence came to light during Capcom’s wily financial debriefing, where they saw their profits drop faster than their plans to work with Western devs. Whom they now hate. A lot.1
My take on the actual game is rather jaundiced since this is going to be, principally, aimed at the Asian market which means, in all likelihood, that it’ll be grinding Hell and about the last thing anyone outside of Seoul would actually want to spend time playing. (Essentially killing an endless number of Mets1 to get anywhere near something the rest of us might consider marginally-fun.)
On the plus side, it has the awesome abbreviation MMO, which is probably why it’s called Megaman Online (and not Rockman Online), but that, along with some cool artwork (see above), will probably be as good as it gets.
h/t: Kimimi for the artwork heads-up.
1 In large part blaming Western-developed IP for their own bad business sense.
2 Unless you’re a Phillies fan then, well, maybe you would enjoy that…a little too much.
Stuff You Might Have Missed Yesterday

Don’t Give Up Little Mac by scrotumnose
*Xenoblade indulges in the JRPG cliche: cute character ahoy. (Sigh.)
*”Further notice” arrives sooner than anticipated…but will anyone care?
*Ivy the Kiwi? officially heads West! Hooray!
*RayStorm HD and ZenoClash (fun on PC) hit XBLA this week for $15/pop.
*Sales down in Brittania, but not so much for Nintendo.
*And all the stuff you didn’t read on WE.
Stuff You May Have Missed Yesterday

Third Dimension by exs
*Wii gets another Sega lightgun comp. (Now where is Virtua Cop collection?!)
*Natal gets another tech demo and Digital Foundry provides the context. (*yawn*)
*Sony sends Room to its, err, room without dinner–hopefully Home is sent home, too.
*Anyone else think this is a really bad idea?
*Descent descends on Wii–looks decent.
*Sony’s foray into stereoscopic 3D starts with four games. (*passes out dead asleep*)
*Remedying America’s trade imbalance one gangland slaying at a time.
Stuff You May Have Missed Yesterday

Game and violent 2 by emperpep
*Action Fist is awesome.
*So is Assassin Blue.
*Pitch to Pixel gets a price cut. (And iTunes.)
*Guy Ritchie ditches Lobo. (Dammit!)
*Tiny Cartridge sums up my feelings on the all-new XCOM.
*Demon’s Souls sells way above expectations but still not as much as it should.
*More importantly, it’s coming to Europe.
*Level 5 announced its new game…on an unannounced platform. (Think 3DS.)
*And, finally, this will get a lot of clicks: “NINTENDO WII MADE ME NYMPHO!”





