Home > Video Games, Way Off Topic > Stuff You May Have Missed Yesterday

Stuff You May Have Missed Yesterday

Samus Pinup by Glen Brogan

*It doesn’t matter who, so long as someone brings it.
*How much wood could a wood chuck chuck if a wood chuck was named Tiger…and missed (!) the cut?
*The denizens of Romania just can’t catch a break–neither can gamers.
*I approve of this waste of our tax dollars.
*A quick recap on Starcraft’s undead adventure.
*Super Mario Galaxy 2 for Dummies. (You know, for dummies?)
*This dude is a few arrows short of a full quiver.
*The battle is joined! Finally.
*And all the stuff you didn’t read on WE.

Categories: Video Games, Way Off Topic
  1. Poochy
    05/01/2010 at 10:08

    So….Nintendo is including a DVD with the game to explain to people who aren’t familiarized (which I’m willing to bet is more than half the people who bought NSMB Wii, *cough*, *cough*) with 3D Mario games and how they are played. The first stage in the game is a replica of *SPOILER ALERT* World 1-1 from the original Super Mario Brothers.

    But I don’t suppose any of that means that Nintendo is worried about 3D Mario sales not being as strong as 2D Mario sales? And even if they are, it’s of no fault to the 3D Mario series. It is perfect and glorious.

  2. Poochy
    05/01/2010 at 10:14

    Forgive me for being so sarcastic, but seriously, could it be more obvious that Nintendo is trying their hardest to reach the Expanded Audience (who bought New Super Mario Bros. and New Super Mario Bros. Wii in droves) with Super Mario Galaxy 2? But if those people couldn’t appreciate Super Mario Galaxy, it’s Super Mario Galaxy’s problem, not theirs. Nintendo sees this, and is doing their best to rectify the situation (by measures such as replacing the hub world with a simple map system) while still clinging to the so-called hardcore audience that worship Super Mario Galaxy while many, not all of them, complained when Nintendo released a genuinely good 2D Mario platformer (no online, retread of the first game, etc., etc..).

  3. Poochy
    05/01/2010 at 10:19

    But what I really wish is that Nintendo would stop caring so much about what the hardcore or casual Mario audience thinks, and just focus on creating a game that can one day have the same legacy and historical significance as Super Mario Brothers 3. It doesn’t have to be ground-breaking: just addictive fun, and ridiculously imaginative (squatting for 5 seconds on a white block to make Mario disappear into the background? WTF?!).

    • ECM
      05/01/2010 at 17:26

      I agree: it’s a play at going after the ‘casuals’ that simply won’t touch something as daunting as a 3D Mario, but at least they’re going after them at all…moving ‘upstream’, so to speak, and ‘graying’ their market a bit.

      And the thing about creating another SMB3 is that, well, it’s really hard! I think that w/ the success of NSMB we’ll start seeing a move in the direction again, hopefully sooner than later.

  4. 05/01/2010 at 18:32

    A good company is always “worried” about sales. They are always trying to increase them. I’m not sure what that says about anything, other than the diligence of Nintendo.

    Nintendo invented the whole “watch while we play the whole game for you” thing for NSMBW, so is that somehow indicative of Nintendo worrying about 2D Mario games? I don’t think so.

    Nintendo’s strategy, across the board, is to get more people playing.

    I’m not sure I give a fig about Nintendo moving in any particular direction; I just want them to do what they’ve always done, make great games.

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